divAssign

operator fun Attribute.divAssign(value: Double)

Divides the players base attribute by this number.

Receiver

The attribute to divide.

Parameters

value

The amount to divide by.


operator fun Pair<State, Attribute>.divAssign(value: Double)

Divides the players attribute by this number when this trigger is active.

Receiver

The Trigger and Attribute to divide.

Parameters

value

The amount to divide by.