timesAssign

operator fun Attribute.timesAssign(value: Double)

Multiplies the players' base attribute by this number.

Receiver

The attribute to multiply.

Parameters

value

The amount to multiply by.


operator fun Pair<State, Attribute>.timesAssign(value: Double)

Multiplies the players attribute by this number when this trigger is active.

Receiver

The Trigger and Attribute to multiply.

Parameters

value

The amount to multiply by.