plusAssign

@JvmName(name = "plusAssignMaterial")
operator fun Material.plusAssign(builder: DSLMutator<FoodPropertyBuilder>)
@JvmName(name = "potionEffectMaterial")
operator fun Material.plusAssign(builder: DSLMutator<PotionEffectBuilder>)
@JvmName(name = "attributeModifierMaterial")
operator fun Material.plusAssign(builder: DSLMutator<TimedAttributeBuilder>)
@JvmName(name = "actionModifierMaterial")
operator fun Material.plusAssign(builder: PlayerLambda)
@JvmName(name = "plusAssignMaterialIterable")
operator fun Iterable<Material>.plusAssign(builder: DSLMutator<FoodPropertyBuilder>)
@JvmName(name = "potionEffectMaterialIterable")
operator fun Iterable<Material>.plusAssign(builder: DSLMutator<PotionEffectBuilder>)
@JvmName(name = "attributeModifierMaterialIterable")
operator fun Iterable<Material>.plusAssign(builder: DSLMutator<TimedAttributeBuilder>)
@JvmName(name = "actionModifierMaterialIterable")
operator fun Iterable<Material>.plusAssign(builder: PlayerLambda)
@JvmName(name = "plusAssignMaterialSetTag")
operator fun MaterialSetTag.plusAssign(builder: DSLMutator<FoodPropertyBuilder>)
@JvmName(name = "potionEffectMaterialSetTag")
operator fun MaterialSetTag.plusAssign(builder: DSLMutator<PotionEffectBuilder>)
@JvmName(name = "attributeModifierMaterialSetTag")
operator fun MaterialSetTag.plusAssign(builder: DSLMutator<TimedAttributeBuilder>)
@JvmName(name = "actionModifierMaterialSetTag")
operator fun MaterialSetTag.plusAssign(builder: PlayerLambda)
@JvmName(name = "plusAssignMaterialSetTagIterable")
operator fun Iterable<MaterialSetTag>.plusAssign(builder: DSLMutator<FoodPropertyBuilder>)
@JvmName(name = "potionEffectMaterialSetTagIterable")
operator fun Iterable<MaterialSetTag>.plusAssign(builder: DSLMutator<PotionEffectBuilder>)
@JvmName(name = "attributeModifierMaterialSetTagIterable")
operator fun Iterable<MaterialSetTag>.plusAssign(builder: DSLMutator<TimedAttributeBuilder>)
@JvmName(name = "actionModifierMaterialSetTagIterable")
operator fun Iterable<MaterialSetTag>.plusAssign(builder: PlayerLambda)